Open-world games give you the freedom to explore, discover hidden secrets, and approach missions however you like. But sometimes, all that freedom comes with repetitive side quests and a huge map that feels more like a chore than an adventure. Which do you prefer: the freedom of an open world or the carefully crafted experience of a linear game?
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Is an Open-World Game Always Better Than a Linear Game?
I had a similar discussion on my site talking about open world games. I loved Assassin’s Creed as you could go from city to city, but when you look at games like RDR2 and AC: Valhalla, it takes hours to get anyway as the open world is too open with lots of empty spaces and no action.
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